Independent apps, games, and tools
Focused Apps. Wholesome Games. Thoughtful Tools.
Brixel House is an independent app and game brand led by Mario Gravina, with contributions from invited collaborators. We build small, purposeful software with clear rules, respectful design, and no exploitative monetization.
Small projects across Apple platforms, desktop tools, simulator utilities, and local-first experiments.
Available now
Published app
The first shipped Brixel House app is simple by design: one focused job, no ads, no tracking, and no account system.
iOS & Apple projects
Apps and games in development
These projects explore useful reminders, small games, humor, puzzles, and Apple Watch-sized play.
Concept
Dog Translator
A humorous bark-to-thought entertainment app for playful dog moments.
Prototype
Last Raft Out
A local board-game-style escape adventure aboard the S.S. Fairweather.
Exploring
Watch Mole Game
A quick reaction game designed for short Apple Watch play sessions.
Concept
Quilt Logic Puzzle
A calm pattern-and-color logic puzzle inspired by fabric and quilting.
PC, simulator, and local tools
Thoughtful desktop experiments
Brixel House also explores practical tools, simulator add-ons, and local-first AI workflows outside the App Store.
PC / Simulator
Flight Sim Add-ons
Scenery refinements, object improvements, and simulator utility concepts.
Local-first
Local AI Tools
Traceable offline-first experiments for local model workflows.
Desktop
Desktop Utilities
Focused tools for practical workflows on desktop platforms.
Build philosophy
No ads. No tracking. No engagement traps.
Brixel House projects are designed to be useful, funny, calm, or replayable without manipulating attention. We prefer honest software: clear purpose, fair pricing, thoughtful AI use, and respect for the user’s time.